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Chapter 2: About this Book
Chapter 3: Brief History of DevOps and DevSecOps
Chapter 4: What You Will Teach with LEGO and Chocolate Simulation
Chapter 5: LEGO and Chocolate - Rules of the Game
Chapter 6: Game Components
Chapter 7: Setting the Space
Chapter 8: Know Your Timebox
Chapter 9: Be a Gamemaster
Chapter 10: Fear in the Workplace Game
Chapter 11: Safety in the Workplace Coaching Game
Chapter 12: Master Your Debriefing
Chapter 13: Key Takeaways
Chapter 14: Frequently Asked Questions
Chapter 15: Play History and Modifications - It's All About the Feedback!
Chapter 16: Kickstaring Transformations with Games - Field Stories
Appendix
Chapter 2: About this Book
Chapter 3: Brief History of DevOps and DevSecOps
Chapter 4: What You Will Teach with LEGO and Chocolate Simulation
Chapter 5: LEGO and Chocolate - Rules of the Game
Chapter 6: Game Components
Chapter 7: Setting the Space
Chapter 8: Know Your Timebox
Chapter 9: Be a Gamemaster
Chapter 10: Fear in the Workplace Game
Chapter 11: Safety in the Workplace Coaching Game
Chapter 12: Master Your Debriefing
Chapter 13: Key Takeaways
Chapter 14: Frequently Asked Questions
Chapter 15: Play History and Modifications - It's All About the Feedback!
Chapter 16: Kickstaring Transformations with Games - Field Stories
Appendix
Dana is equally effective in coaching teams, coaching leaders, and navigating the complexity of enterprise transformations. She enjoys working with clients across diverse industries such as legal publishing, automotive, digital marketing, retail, fintech, music streaming, non-profits, etc. In her 25+ years of experience, she has collaborated with clients from the US, Canada, the UK, Ireland, France, India, Japan, Malaysia, and Australia. She speaks at conferences internationally and has led workshops at 80 conferences in 18 countries.
Dana holds a Certified Enterprise Coach (CEC) designation from Scrum Alliance, Professional Certified Coach (PCC) credentials from the International Coaching Federation (ICF), and a Certified Professional Co-Active Coach (CPCC) certification from Co-Active Training Institute.
Dana is passionate about helping others grow and supporting the Agile/Scrum community. Through the years, she has been involved in various community roles as a volunteer, reviewer, track chair, program chair and conference chair at Agile Alliance and Scrum Alliance organizations. She is the founder of the Big Apple Scrum Day conference in NYC, and a co-organizer of several local user groups.
1. Introduction.- 2. About this Book.- 3. Brief History of DevOps and DevSecOps.- 4. What You Will Teach with LEGO and Chocolate Simulation.- 5. LEGO and Chocolate - Rules of the Game.- 6. Game Components.- 7. Setting the Space.- 8. Know Your Timebox.- 9. Be a Gamemaster.- 10. Fear in the Workplace Game.- 11. Safety in the Workplace Coaching Game.- 12. Master Your Debriefing.- 13. Key Takeaways.- 14. Frequently Asked Questions.- 15. Play History and Modifications - It's All About the Feedback!- 16. Kickstarting Transformations with Games - Field Stories.- Appendix.
| Erscheinungsjahr: | 2024 |
|---|---|
| Genre: | Importe, Informatik |
| Rubrik: | Naturwissenschaften & Technik |
| Medium: | Taschenbuch |
| Inhalt: |
xix
381 S. 2 s/w Illustr. 141 farbige Illustr. 381 p. 143 illus. 141 illus. in color. |
| ISBN-13: | 9798868803963 |
| Sprache: | Englisch |
| Einband: | Kartoniert / Broschiert |
| Autor: | Pylayeva, Dana |
| Auflage: | Second Edition |
| Hersteller: |
Apress
Apress L.P. |
| Verantwortliche Person für die EU: | APress in Springer Science + Business Media, Heidelberger Platz 3, D-14197 Berlin, juergen.hartmann@springer.com |
| Maße: | 235 x 155 x 22 mm |
| Von/Mit: | Dana Pylayeva |
| Erscheinungsdatum: | 11.07.2024 |
| Gewicht: | 0,61 kg |