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Alan Thorn is a game developer, author, and educator. Alan has written 34 books, presented 30 online courses, and created 33 games, including the award-winning adventure, Baron Wittard. Alan is dedicated to helping creative people make high-impact experiences. He was Studio Director at Wax Lyrical Games, and now he is course leader for 'Indie Games Development' at the BAFTA-winning National Film and Television School, an incubation space for breakthrough gaming talent.
Introduction, Chapter 1. Introducing Godot - Getting to Know the Engine, Chapter 2. Getting Started with Godot - Your First Project, Chapter 3. Resources - Textures, Meshes, and More, Chapter 4. GDScript Introduction - Programming Games, Chapter 5. Building 2D Worlds - Sprites, Cameras, and Physics, Chapter 6. 3D Worlds - Meshes, Lights, and Cameras, Chapter 7. User Interfaces, Chapter 8. Game Mechanics - Creating a First-Person Controller, Chapter 9. Godot Tips and Tricks
| Erscheinungsjahr: | 2025 |
|---|---|
| Genre: | Importe, Informatik |
| Rubrik: | Naturwissenschaften & Technik |
| Medium: | Taschenbuch |
| Inhalt: | Einband - flex.(Paperback) |
| ISBN-13: | 9781032759241 |
| ISBN-10: | 1032759240 |
| Sprache: | Englisch |
| Einband: | Kartoniert / Broschiert |
| Autor: | Thorn, Alan |
| Hersteller: | CRC Press |
| Verantwortliche Person für die EU: | Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
| Maße: | 234 x 156 x 20 mm |
| Von/Mit: | Alan Thorn |
| Erscheinungsdatum: | 05.11.2025 |
| Gewicht: | 0,573 kg |