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Sprache:
Englisch
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Beschreibung
No detailed description available for "Intro to Game Programming Using DirectX 12".
No detailed description available for "Intro to Game Programming Using DirectX 12".
Über den Autor
Luna Frank :
Frank Luna has been programming interactive 3D graphics with DirectX for more than fifteen years. He is the author of three bestselling books on DirectX and has worked in 3D medical visualization, 3D architectural design software, and gaming. He holds a BS in mathematics from the University of California, Irvine.
Frank Luna has been programming interactive 3D graphics with DirectX for more than fifteen years. He is the author of three bestselling books on DirectX and has worked in 3D medical visualization, 3D architectural design software, and gaming. He holds a BS in mathematics from the University of California, Irvine.
Details
| Erscheinungsjahr: | 2025 |
|---|---|
| Genre: | Importe, Informatik |
| Rubrik: | Naturwissenschaften & Technik |
| Medium: | Taschenbuch |
| Inhalt: | Einband - flex.(Paperback) |
| ISBN-13: | 9781683929161 |
| ISBN-10: | 1683929160 |
| Sprache: | Englisch |
| Einband: | Kartoniert / Broschiert |
| Autor: | Luna, Frank |
| Auflage: | 1. Auflage |
| Hersteller: | Mercury Learning and Information |
| Verantwortliche Person für die EU: | De Gruyter GmbH, Genthiner Str. 13, D-10785 Berlin, productsafety@degruyterbrill.com |
| Maße: | 229 x 178 x 58 mm |
| Von/Mit: | Frank Luna |
| Erscheinungsdatum: | 14.11.2025 |
| Gewicht: | 1,807 kg |