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New to this edition are examples of creating stylized text and loading custom fonts, guidance for working with Scene Builder to create visual layouts, and new content on developing iOS and Android applications using Gluon mobile. The book also covers advanced topics such as custom controls, JavaFX 3D, gesture devices, printing, and animation. Best of all, the book is full of working code that you can adapt and extend to all your future projects.
Is your goal to develop visually exciting applications in the Java language? Then this is the book you want at your side. JavaFX 9 by Example is chock-full of engaging, fun-to-work examples that bring you up to speed on the major facets of JavaFX 9. You'll learn to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. The book:
Has been updated with new content on modular development, new APIs, and an example using the Scene Builder tool
Is filled with fun and practical code examples that you can modify and drop into your own projects
Includes an example using Arduino and an accelerometer sensor to track motion in 3D
Helps you create JavaFX applications for iOS and Android devices
Interpret gesture-based events
Use shapes, color, text, and UIcontrols to create a simple click and point game
Utilize JavaFX 3D
Create custom controls using CSS, SVG, and Canvas APIs
Organize code into modules using Java Platform Module System (Project Jigsaw)
New to this edition are examples of creating stylized text and loading custom fonts, guidance for working with Scene Builder to create visual layouts, and new content on developing iOS and Android applications using Gluon mobile. The book also covers advanced topics such as custom controls, JavaFX 3D, gesture devices, printing, and animation. Best of all, the book is full of working code that you can adapt and extend to all your future projects.
Is your goal to develop visually exciting applications in the Java language? Then this is the book you want at your side. JavaFX 9 by Example is chock-full of engaging, fun-to-work examples that bring you up to speed on the major facets of JavaFX 9. You'll learn to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. The book:
Has been updated with new content on modular development, new APIs, and an example using the Scene Builder tool
Is filled with fun and practical code examples that you can modify and drop into your own projects
Includes an example using Arduino and an accelerometer sensor to track motion in 3D
Helps you create JavaFX applications for iOS and Android devices
Interpret gesture-based events
Use shapes, color, text, and UIcontrols to create a simple click and point game
Utilize JavaFX 3D
Create custom controls using CSS, SVG, and Canvas APIs
Organize code into modules using Java Platform Module System (Project Jigsaw)
Sean M. Phillips is a Java Software Architect currently working on ground systems for Space Science missions at the NASA Goddard Space Flight Center. He has developed embedded systems, and modeling, simulation, and visualization software for projects from commercial & military RADAR, heavy manufacturing, Battlespace Awareness, and Orbital Flight Dynamics. Sean is the lead developer of F(X)yz, a free third-party library for JavaFX 3D components and data visualization tools. Sean enjoys sharing his experiments through blog entries on various sites, including [...], and The NetBeans DZone. Sean lives in Bowie, Maryland, USA with his very supportive wife Zulma and sons Sebastian and Sean Alexander.
Mark Heckler is a Principal Technologist & Developer Advocate at Pivotal, a conference speaker, and published author focusing on software development for the Internet of Things and the Cloud. He has worked with key players in the manufacturing, retail, medical, scientific, telecom, and financial industries, and with various public sector organizations to develop and deliver critical capabilities on time and on budget. Mark is an open source contributor, and author/curator of a developer-focused blog. Mark lives with his very understanding wife, three kids, and dog in St. Louis, Missouri, USA.
1. Getting Started.- 2. JavaFX and Jigsaw.- 3. JavaFX Fundamentals.- 4. Lambdas and Properties.- 5. Layouts and Scene Builder.- 6. User Interface Controls.- 7. Graphics.- 8. JavaFX Printing.- 9. Media and JavaFX.- 10. JavaFX on the Web.- 11. JavaFX 3D.- 12. JavaFX and Arduino.- 13. JavaFX on Mobile.- 14. JavaFX and Gestures.- 15. Custom UIs.- 16. Appendix A. References.
Erscheinungsjahr: | 2017 |
---|---|
Fachbereich: | Programmiersprachen |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: |
xxvii
557 S. 15 s/w Illustr. 202 farbige Illustr. 557 p. 217 illus. 202 illus. in color. |
ISBN-13: | 9781484219607 |
ISBN-10: | 1484219600 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: |
Dea, Carl
Grunwald, Gerrit Heckler, Mark Phillips, Sean Pereda, José |
Auflage: | 3rd edition |
Hersteller: |
Apress
Apress L.P. |
Verantwortliche Person für die EU: | APress in Springer Science + Business Media, Heidelberger Platz 3, D-14197 Berlin, juergen.hartmann@springer.com |
Maße: | 254 x 178 x 32 mm |
Von/Mit: | Carl Dea (u. a.) |
Erscheinungsdatum: | 07.09.2017 |
Gewicht: | 1,09 kg |
Sean M. Phillips is a Java Software Architect currently working on ground systems for Space Science missions at the NASA Goddard Space Flight Center. He has developed embedded systems, and modeling, simulation, and visualization software for projects from commercial & military RADAR, heavy manufacturing, Battlespace Awareness, and Orbital Flight Dynamics. Sean is the lead developer of F(X)yz, a free third-party library for JavaFX 3D components and data visualization tools. Sean enjoys sharing his experiments through blog entries on various sites, including [...], and The NetBeans DZone. Sean lives in Bowie, Maryland, USA with his very supportive wife Zulma and sons Sebastian and Sean Alexander.
Mark Heckler is a Principal Technologist & Developer Advocate at Pivotal, a conference speaker, and published author focusing on software development for the Internet of Things and the Cloud. He has worked with key players in the manufacturing, retail, medical, scientific, telecom, and financial industries, and with various public sector organizations to develop and deliver critical capabilities on time and on budget. Mark is an open source contributor, and author/curator of a developer-focused blog. Mark lives with his very understanding wife, three kids, and dog in St. Louis, Missouri, USA.
1. Getting Started.- 2. JavaFX and Jigsaw.- 3. JavaFX Fundamentals.- 4. Lambdas and Properties.- 5. Layouts and Scene Builder.- 6. User Interface Controls.- 7. Graphics.- 8. JavaFX Printing.- 9. Media and JavaFX.- 10. JavaFX on the Web.- 11. JavaFX 3D.- 12. JavaFX and Arduino.- 13. JavaFX on Mobile.- 14. JavaFX and Gestures.- 15. Custom UIs.- 16. Appendix A. References.
Erscheinungsjahr: | 2017 |
---|---|
Fachbereich: | Programmiersprachen |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: |
xxvii
557 S. 15 s/w Illustr. 202 farbige Illustr. 557 p. 217 illus. 202 illus. in color. |
ISBN-13: | 9781484219607 |
ISBN-10: | 1484219600 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: |
Dea, Carl
Grunwald, Gerrit Heckler, Mark Phillips, Sean Pereda, José |
Auflage: | 3rd edition |
Hersteller: |
Apress
Apress L.P. |
Verantwortliche Person für die EU: | APress in Springer Science + Business Media, Heidelberger Platz 3, D-14197 Berlin, juergen.hartmann@springer.com |
Maße: | 254 x 178 x 32 mm |
Von/Mit: | Carl Dea (u. a.) |
Erscheinungsdatum: | 07.09.2017 |
Gewicht: | 1,09 kg |