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Englisch
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Beschreibung
Kids who love video games will love the first book in this incredibly fun series about a boy who gets video game powers in real life and must use them to save the world from evil!
12-year-old Milo Garrett may not be the biggest, strongest, or most popular kid in school, but in the gaming world, he's an absolute legend! After using his elite skills to acquire an ultra-rare magical ring in his favorite fantasy adventure video game, Milo wakes up to find a real ring on his finger-and it gives him extraordinary abilities from the game in real life!
Now, Milo can see "stats" floating over people's heads, use magical spells and weapons, and even level up. But Milo learns his new powers come with a catch-evil creatures from the game are spawning into the real world, and Milo is the only one who can stop them.
To succeed, Milo will have to defeat powerful enemies, acquire amazing new items, and boost his wavering confidence. But as he's about to discover, being a hero in the real world is a lot harder than being one in a video game. Especially since he has a limited number of Health Points-and when they run out there are no extra lives.
Kids 8-12, reluctant readers, and adults will love joining Milo on his quest to level up from gamer to real-life hero. With non-stop action and laugh-out-loud humor, this highly relatable, easy-to-read series unlocks an incredible reward-it gets kids reading!
12-year-old Milo Garrett may not be the biggest, strongest, or most popular kid in school, but in the gaming world, he's an absolute legend! After using his elite skills to acquire an ultra-rare magical ring in his favorite fantasy adventure video game, Milo wakes up to find a real ring on his finger-and it gives him extraordinary abilities from the game in real life!
Now, Milo can see "stats" floating over people's heads, use magical spells and weapons, and even level up. But Milo learns his new powers come with a catch-evil creatures from the game are spawning into the real world, and Milo is the only one who can stop them.
To succeed, Milo will have to defeat powerful enemies, acquire amazing new items, and boost his wavering confidence. But as he's about to discover, being a hero in the real world is a lot harder than being one in a video game. Especially since he has a limited number of Health Points-and when they run out there are no extra lives.
Kids 8-12, reluctant readers, and adults will love joining Milo on his quest to level up from gamer to real-life hero. With non-stop action and laugh-out-loud humor, this highly relatable, easy-to-read series unlocks an incredible reward-it gets kids reading!
Kids who love video games will love the first book in this incredibly fun series about a boy who gets video game powers in real life and must use them to save the world from evil!
12-year-old Milo Garrett may not be the biggest, strongest, or most popular kid in school, but in the gaming world, he's an absolute legend! After using his elite skills to acquire an ultra-rare magical ring in his favorite fantasy adventure video game, Milo wakes up to find a real ring on his finger-and it gives him extraordinary abilities from the game in real life!
Now, Milo can see "stats" floating over people's heads, use magical spells and weapons, and even level up. But Milo learns his new powers come with a catch-evil creatures from the game are spawning into the real world, and Milo is the only one who can stop them.
To succeed, Milo will have to defeat powerful enemies, acquire amazing new items, and boost his wavering confidence. But as he's about to discover, being a hero in the real world is a lot harder than being one in a video game. Especially since he has a limited number of Health Points-and when they run out there are no extra lives.
Kids 8-12, reluctant readers, and adults will love joining Milo on his quest to level up from gamer to real-life hero. With non-stop action and laugh-out-loud humor, this highly relatable, easy-to-read series unlocks an incredible reward-it gets kids reading!
12-year-old Milo Garrett may not be the biggest, strongest, or most popular kid in school, but in the gaming world, he's an absolute legend! After using his elite skills to acquire an ultra-rare magical ring in his favorite fantasy adventure video game, Milo wakes up to find a real ring on his finger-and it gives him extraordinary abilities from the game in real life!
Now, Milo can see "stats" floating over people's heads, use magical spells and weapons, and even level up. But Milo learns his new powers come with a catch-evil creatures from the game are spawning into the real world, and Milo is the only one who can stop them.
To succeed, Milo will have to defeat powerful enemies, acquire amazing new items, and boost his wavering confidence. But as he's about to discover, being a hero in the real world is a lot harder than being one in a video game. Especially since he has a limited number of Health Points-and when they run out there are no extra lives.
Kids 8-12, reluctant readers, and adults will love joining Milo on his quest to level up from gamer to real-life hero. With non-stop action and laugh-out-loud humor, this highly relatable, easy-to-read series unlocks an incredible reward-it gets kids reading!
Über den Autor
R.L. Ullman is the bestselling author of the award-winning EPIC ZERO series and the award-winning MONSTER PROBLEMS series. He creates fun, engaging page-turners that captivate the imaginations of kids and adults alike. His original, relatable characters face adventure and adversity that bring out their inner strengths. He is frequently distracted thinking up new stories, and once got lost in his own neighborhood. Sign up for previews, exclusive stories, and other goodies at [...], and if you see him wandering around your street please point him in the right direction home.
Details
Empfohlen (bis): | 12 |
---|---|
Empfohlen (von): | 8 |
Erscheinungsjahr: | 2024 |
Genre: | Importe, Spielen & Lernen |
Rubrik: | Kinder & Jugend |
Thema: | Spielgeschichten |
Medium: | Taschenbuch |
ISBN-13: | 9781953713759 |
ISBN-10: | 1953713750 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Ullman, R. L. |
Hersteller: | But That's Another Story ... Press |
Verantwortliche Person für die EU: | Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
Maße: | 203 x 133 x 9 mm |
Von/Mit: | R. L. Ullman |
Erscheinungsdatum: | 23.05.2024 |
Gewicht: | 0,182 kg |
Über den Autor
R.L. Ullman is the bestselling author of the award-winning EPIC ZERO series and the award-winning MONSTER PROBLEMS series. He creates fun, engaging page-turners that captivate the imaginations of kids and adults alike. His original, relatable characters face adventure and adversity that bring out their inner strengths. He is frequently distracted thinking up new stories, and once got lost in his own neighborhood. Sign up for previews, exclusive stories, and other goodies at [...], and if you see him wandering around your street please point him in the right direction home.
Details
Empfohlen (bis): | 12 |
---|---|
Empfohlen (von): | 8 |
Erscheinungsjahr: | 2024 |
Genre: | Importe, Spielen & Lernen |
Rubrik: | Kinder & Jugend |
Thema: | Spielgeschichten |
Medium: | Taschenbuch |
ISBN-13: | 9781953713759 |
ISBN-10: | 1953713750 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Ullman, R. L. |
Hersteller: | But That's Another Story ... Press |
Verantwortliche Person für die EU: | Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
Maße: | 203 x 133 x 9 mm |
Von/Mit: | R. L. Ullman |
Erscheinungsdatum: | 23.05.2024 |
Gewicht: | 0,182 kg |
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