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Beschreibung
No detailed description available for "Game Development Using Python".
No detailed description available for "Game Development Using Python".
Über den Autor
James R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of Game Development Using Python, 2/E (Mercury Learning) and The Guide to Simulations and Games (Wiley).
Inhaltsverzeichnis
1: Introduction to How Games Work
2: Graphics and Images
3: The Game Loop
4: Game AI: Collisions
5: Navigation and Control
6: Sound
7: C2H6O Jet Boat Race
8: Animation
9: C2H6O - Final Steps
10: Networking
11: Cards
12: Platformers: Methods for Building a Side-Scrolling Game
Appendices:
A: A* in Python
B: C2H6O Jet Boat Race Game Design Document
C: The NPC (Boat) Class for the Example Game
Index
2: Graphics and Images
3: The Game Loop
4: Game AI: Collisions
5: Navigation and Control
6: Sound
7: C2H6O Jet Boat Race
8: Animation
9: C2H6O - Final Steps
10: Networking
11: Cards
12: Platformers: Methods for Building a Side-Scrolling Game
Appendices:
A: A* in Python
B: C2H6O Jet Boat Race Game Design Document
C: The NPC (Boat) Class for the Example Game
Index
Details
Erscheinungsjahr: | 2021 |
---|---|
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
ISBN-13: | 9781683926276 |
ISBN-10: | 1683926277 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Parker, James R. |
Auflage: | 2. Auflage |
Hersteller: |
De Gruyter
Mercury Learning and Information |
Verantwortliche Person für die EU: | Walter de Gruyter, Genthiner Str. 13, D-10785 Berlin, productsafety@degruyterbrill.com |
Maße: | 229 x 178 x 20 mm |
Von/Mit: | James R. Parker |
Erscheinungsdatum: | 22.02.2021 |
Gewicht: | 0,598 kg |
Über den Autor
James R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of Game Development Using Python, 2/E (Mercury Learning) and The Guide to Simulations and Games (Wiley).
Inhaltsverzeichnis
1: Introduction to How Games Work
2: Graphics and Images
3: The Game Loop
4: Game AI: Collisions
5: Navigation and Control
6: Sound
7: C2H6O Jet Boat Race
8: Animation
9: C2H6O - Final Steps
10: Networking
11: Cards
12: Platformers: Methods for Building a Side-Scrolling Game
Appendices:
A: A* in Python
B: C2H6O Jet Boat Race Game Design Document
C: The NPC (Boat) Class for the Example Game
Index
2: Graphics and Images
3: The Game Loop
4: Game AI: Collisions
5: Navigation and Control
6: Sound
7: C2H6O Jet Boat Race
8: Animation
9: C2H6O - Final Steps
10: Networking
11: Cards
12: Platformers: Methods for Building a Side-Scrolling Game
Appendices:
A: A* in Python
B: C2H6O Jet Boat Race Game Design Document
C: The NPC (Boat) Class for the Example Game
Index
Details
Erscheinungsjahr: | 2021 |
---|---|
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
ISBN-13: | 9781683926276 |
ISBN-10: | 1683926277 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Parker, James R. |
Auflage: | 2. Auflage |
Hersteller: |
De Gruyter
Mercury Learning and Information |
Verantwortliche Person für die EU: | Walter de Gruyter, Genthiner Str. 13, D-10785 Berlin, productsafety@degruyterbrill.com |
Maße: | 229 x 178 x 20 mm |
Von/Mit: | James R. Parker |
Erscheinungsdatum: | 22.02.2021 |
Gewicht: | 0,598 kg |
Sicherheitshinweis