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Game Physics Pearls
Buch von Gino Van Den Bergen (u. a.)
Sprache: Englisch

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Beschreibung
Implementing physical simulations for real-time games is a complex task that requires a solid understanding of a wide range of concepts from the fields of mathematics, physics, and software engineering. This book is a gems-like collection of practical articles in the area of game physics. Each provides hands-on detail that can be used in practical applications.
The chapters cover topics such as collision detection, particle-based simulations, constraint solving, and soft-body simulation. An introductory section provides the mathematical foundations and offers some background for the problems inherent in successful physics simulation. The contributors write based on their experience in developing tools and runtime libraries either in game companies or middleware houses that produce physics software for games on PCs and consoles.
Implementing physical simulations for real-time games is a complex task that requires a solid understanding of a wide range of concepts from the fields of mathematics, physics, and software engineering. This book is a gems-like collection of practical articles in the area of game physics. Each provides hands-on detail that can be used in practical applications.
The chapters cover topics such as collision detection, particle-based simulations, constraint solving, and soft-body simulation. An introductory section provides the mathematical foundations and offers some background for the problems inherent in successful physics simulation. The contributors write based on their experience in developing tools and runtime libraries either in game companies or middleware houses that produce physics software for games on PCs and consoles.
Über den Autor

Gino van den Bergen is an experienced 3D graphics and geometry developer working at DTECTA, which offers middleware for collision detection and custom 3D software development. He has over 15 years of experience programming 3D applications in C++ and 5 years of programming experience in the game industry. He earned a Ph.D. in computing science from Eindhoven University of Technology.

Dirk Gregorius is a contractor for game studios, middleware vendors, and publishers. He has extensive experience in the computer game industry, having worked at Havok and Factor 5, where he was responsible for cloth and rigid body physics.

Inhaltsverzeichnis

Game Physics 101. Collision Detection. Particles. Constraint Solving. Soft Body. Skinning. Index.

Details
Erscheinungsjahr: 2010
Genre: Importe, Physik
Rubrik: Naturwissenschaften & Technik
Medium: Buch
ISBN-13: 9781568814742
ISBN-10: 1568814747
Sprache: Englisch
Einband: Gebunden
Redaktion: Bergen, Gino Van Den
Gregorius, Dirk
Hersteller: A K Peters/CRC Press
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 235 x 157 x 24 mm
Von/Mit: Gino Van Den Bergen (u. a.)
Erscheinungsdatum: 23.07.2010
Gewicht: 0,686 kg
Artikel-ID: 128520342
Über den Autor

Gino van den Bergen is an experienced 3D graphics and geometry developer working at DTECTA, which offers middleware for collision detection and custom 3D software development. He has over 15 years of experience programming 3D applications in C++ and 5 years of programming experience in the game industry. He earned a Ph.D. in computing science from Eindhoven University of Technology.

Dirk Gregorius is a contractor for game studios, middleware vendors, and publishers. He has extensive experience in the computer game industry, having worked at Havok and Factor 5, where he was responsible for cloth and rigid body physics.

Inhaltsverzeichnis

Game Physics 101. Collision Detection. Particles. Constraint Solving. Soft Body. Skinning. Index.

Details
Erscheinungsjahr: 2010
Genre: Importe, Physik
Rubrik: Naturwissenschaften & Technik
Medium: Buch
ISBN-13: 9781568814742
ISBN-10: 1568814747
Sprache: Englisch
Einband: Gebunden
Redaktion: Bergen, Gino Van Den
Gregorius, Dirk
Hersteller: A K Peters/CRC Press
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 235 x 157 x 24 mm
Von/Mit: Gino Van Den Bergen (u. a.)
Erscheinungsdatum: 23.07.2010
Gewicht: 0,686 kg
Artikel-ID: 128520342
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