Zum Hauptinhalt springen Zur Suche springen Zur Hauptnavigation springen
Beschreibung
This guide provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first half of the book presents a conceptual introduction to Direct3D 11, discussing the Direct3D 11 rendering and computation pipelines, how they map to the underlying hardware, and all of the major components of the library. The s
This guide provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first half of the book presents a conceptual introduction to Direct3D 11, discussing the Direct3D 11 rendering and computation pipelines, how they map to the underlying hardware, and all of the major components of the library. The s
Über den Autor

Jason Zink, Matt Pettineo, Jack Hoxley

Inhaltsverzeichnis

Overview of Direct3D 11. Direct3D 11 Resources. The Rendering Pipeline. The Tessellation Pipeline. The Computation Pipeline. High Level Shading Language. Multithreaded Rendering. Mesh Rendering. Dynamic Tessellation. Image Processing. Deferred Rendering. Simulations. Multithreaded Paraboloid Rendering. Appendices. Bibliography. Index.

Details
Erscheinungsjahr: 2020
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9780367659257
ISBN-10: 0367659255
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Zink, Jason
Pettineo, Matt
Hoxley, Jack
Hersteller: A K Peters/CRC Press
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 254 x 203 x 35 mm
Von/Mit: Jason Zink (u. a.)
Erscheinungsdatum: 30.09.2020
Gewicht: 1,367 kg
Artikel-ID: 121382480

Ähnliche Produkte

Taschenbuch