Zum Hauptinhalt springen Zur Suche springen Zur Hauptnavigation springen
Dekorationsartikel gehören nicht zum Leistungsumfang.
The Moving Image Workshop
Introducing animation, motion graphics and visual effects in 45 practical projects
Taschenbuch von Heather D. Freeman
Sprache: Englisch

46,55 €*

inkl. MwSt.

Versandkostenfrei per Post / DHL

Lieferzeit 1-2 Wochen

Produkt Anzahl: Gib den gewünschten Wert ein oder benutze die Schaltflächen um die Anzahl zu erhöhen oder zu reduzieren.
Kategorien:
Beschreibung
If you need a fun, hands-on introduction to core animation techniques - then look no further! Heather Freeman guides you through a wide range of practical projects, helping you establish and build skills in narrative animation, motion graphics and visual effects. Each chapter begins by summarizing historical and theoretical concerns and connecting them with current practice and applications - all beautifully illustrated with stills from classic commercial and independent films, as well as contemporary examples from student work. Having established this context, the remainder of the chapter focuses on walking readers through their own creative projects. Topics covered include early animation technologies and techniques, scenes and staging, character animation, animated type, visual effects and motion graphics, pre- through post-production and experimental approaches to motion graphics. Dozens of sample files are available online, for experimentation and to get readers started on each exercise. The companion website also includes example animations as well as links to recommended software tutorials, recommended artist websites, blogs and animation channels.
If you need a fun, hands-on introduction to core animation techniques - then look no further! Heather Freeman guides you through a wide range of practical projects, helping you establish and build skills in narrative animation, motion graphics and visual effects. Each chapter begins by summarizing historical and theoretical concerns and connecting them with current practice and applications - all beautifully illustrated with stills from classic commercial and independent films, as well as contemporary examples from student work. Having established this context, the remainder of the chapter focuses on walking readers through their own creative projects. Topics covered include early animation technologies and techniques, scenes and staging, character animation, animated type, visual effects and motion graphics, pre- through post-production and experimental approaches to motion graphics. Dozens of sample files are available online, for experimentation and to get readers started on each exercise. The companion website also includes example animations as well as links to recommended software tutorials, recommended artist websites, blogs and animation channels.
Über den Autor
Heather D. Freeman is Associate Professor of Digital Media at the University of North Carolina at Charlotte, US. She teaches 2D and 3D digital animation, video, digital print, sound art, small-screen interactivity, installation art, and drawing. She primarily teaches introductory and intermediate digital media and animation courses to students with concentrations in graphic design, digital media, illustration, photography and printmaking, although she occasionally has students concentrating in painting, ceramics, fiber art and sculpture in her classes. To accommodate this vast diversity of interests and applications, she approaches digital technologies as tools for the creation of works grounded on solid conceptualization and formalization. With this approach, both graphic designers and printmakers can learn the same software and technical applications, but apply these tools to their own formal and conceptual concerns.
Inhaltsverzeichnis

Introduction
1. Underpinnings: Principles of Animation
2. Brain Games: Pre-planning and Pre-production
3. A Thoughtful Space: Movement and Composition
4. Synthetic Life: Character Design and Movement
5. All Words are Pegs to Hang Ideas On: Text Animation
6. Lightning Bolts and Weathermen: Motion GFX and Visual FX
7. Devious Things: Experiments in Movement
8. Your Name in Lights: Venues for Animation

Conclusion: Art Making for Everyone
Glossary
Bibliography

Details
Erscheinungsjahr: 2015
Fachbereich: Anwendungs-Software
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Inhalt: Kartoniert / Broschiert
ISBN-13: 9781472572004
ISBN-10: 1472572009
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Freeman, Heather D.
Hersteller: Bloomsbury Publishing PLC
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 212 x 270 x 20 mm
Von/Mit: Heather D. Freeman
Erscheinungsdatum: 19.11.2015
Gewicht: 1,074 kg
Artikel-ID: 104710439
Über den Autor
Heather D. Freeman is Associate Professor of Digital Media at the University of North Carolina at Charlotte, US. She teaches 2D and 3D digital animation, video, digital print, sound art, small-screen interactivity, installation art, and drawing. She primarily teaches introductory and intermediate digital media and animation courses to students with concentrations in graphic design, digital media, illustration, photography and printmaking, although she occasionally has students concentrating in painting, ceramics, fiber art and sculpture in her classes. To accommodate this vast diversity of interests and applications, she approaches digital technologies as tools for the creation of works grounded on solid conceptualization and formalization. With this approach, both graphic designers and printmakers can learn the same software and technical applications, but apply these tools to their own formal and conceptual concerns.
Inhaltsverzeichnis

Introduction
1. Underpinnings: Principles of Animation
2. Brain Games: Pre-planning and Pre-production
3. A Thoughtful Space: Movement and Composition
4. Synthetic Life: Character Design and Movement
5. All Words are Pegs to Hang Ideas On: Text Animation
6. Lightning Bolts and Weathermen: Motion GFX and Visual FX
7. Devious Things: Experiments in Movement
8. Your Name in Lights: Venues for Animation

Conclusion: Art Making for Everyone
Glossary
Bibliography

Details
Erscheinungsjahr: 2015
Fachbereich: Anwendungs-Software
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Inhalt: Kartoniert / Broschiert
ISBN-13: 9781472572004
ISBN-10: 1472572009
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Freeman, Heather D.
Hersteller: Bloomsbury Publishing PLC
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 212 x 270 x 20 mm
Von/Mit: Heather D. Freeman
Erscheinungsdatum: 19.11.2015
Gewicht: 1,074 kg
Artikel-ID: 104710439
Sicherheitshinweis

Ähnliche Produkte

Ähnliche Produkte